M:tG card similarity search
1RW · Legendary Creature — Human Pilot Employee
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." 2/2
Name | Mana | Type | Text |
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Howlpack Avenger | Creature — Werewolf | Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Preyseizer Dragon | 4RR | Creature — Dragon | Flying Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon. 4/4 |
Greensleeves, Maro-Sorcerer | 3GG | Legendary Creature — Elemental | Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */* |
Solid Footing | W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power. |
Recommission | 1W | Sorcery | Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. |
Kodama of the East Tree | 4GG | Legendary Creature — Spirit | Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) 6/6 |
Sram's Expertise | 2WW | Sorcery | Create three 1/1 colorless Servo artifact creature tokens. You may cast a spell with mana value 3 or less from your hand without paying its mana cost. |
Steel Squirrel | 2 | Artifact Creature — Squirrel | Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. {6}: Roll a six-sided die. 1/1 |
Flametongue Yearling | RR | Creature — Kavu | Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. 2/1 |
Exert Influence | 4U | Sorcery | Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell. |