Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Captain Sisay

2GW · Legendary Creature — Human Soldier

{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle. 2/2

Similar cards

Color identity:
NameManaTypeText
Sun-Blessed Guardian 1WCreature — Human Cleric {5}{R/P}: Transform Sun-Blessed Guardian. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 2/2
Alora, Cheerful Mastermind 3WULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token. 4/4
Wandering Champion 1WCreature — Human Monk Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1
Nexus of Becoming 6Artifact At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.
Youthful Knight 1WCreature — Human Knight First strike 2/1
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
Vision of the Unspeakable Enchantment Creature — Spirit Flying, trample Vision of the Unspeakable gets +1/+1 for each card in your hand. 0/0
Reverent Hunter 2GCreature — Human Archer When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/1
Kongming, "Sleeping Dragon" 2WWLegendary Creature — Human Advisor Other creatures you control get +1/+1. 2/2
Armored Galleon 4UCreature — Human Pirate Armored Galleon can't attack unless defending player controls an Island. 5/4
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