M:tG card similarity search
2U · Creature — Human Pirate
{1}, {T}: Draw a card, then discard a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Harvest Mage | G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. 1/1 |
Surveilling Sprite | 1U | Creature — Faerie Rogue | Flying When Surveilling Sprite dies, you may draw a card. 1/1 |
Universal Surveillance | XUUU | Sorcery | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards. |
Mind Spring | XUU | Sorcery | Draw X cards. |
Fell Flagship | 3 | Artifact — Vehicle | Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Confound | 1U | Instant | Counter target spell that targets a creature. Draw a card. |
Transcendent Message | XUUUU | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw X cards. |
Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4 |
Venarian Glimmer | XU | Instant | Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. |
Pip-Boy 3000 | 1 | Artifact — Equipment | Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up to two target lands. Equip {2} |