M:tG card similarity search
2U · Creature — Human Pirate
{1}, {T}: Draw a card, then discard a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Aura Blast | 1W | Instant | Destroy target enchantment. Draw a card. |
Sudden Insight | 4UU | Instant | Draw a card for each different mana value among nonland cards in your graveyard. |
Triskaidekaphile | 1U | Creature — Human Wizard | You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card. 1/3 |
Crashing Centaur | 4GG | Creature — Centaur | {G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 3/4 |
Loan Shark | 3U | Creature — Shark Rogue | When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/4 |
Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |
Key to the Archive | 4 | Artifact | Key to the Archive enters the battlefield tapped. When Key to the Archive enters the battlefield, draft a card from Key to the Archive's spellbook, then discard a card. {T}: Add two mana in any combination of colors. |
Sycorax Commander | 2BR | Creature — Alien Soldier | First strike, haste Sanctified Rules of Combat — When Sycorax Commander enters the battlefield, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand. 4/2 |
Hopeless Nightmare | B | Enchantment | When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice Hopeless Nightmare. |
Blood Poet | 2B | Creature — Vampire Cleric | Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.) +1: Blood Poet gains lifelink until end of turn. −3: Target opponent discards a card. You gain life equal to its converted mana cost. 3/2 |