Card Codex

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17 May 2024: Card library updated.

Captain of the Watch

4WW · Creature — Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens. 3/3

Similar cards

Color identity:
NameManaTypeText
Avacyn's Collar 1Artifact — Equipment Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}
Assemble the Legion 3RWEnchantment At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Palace Sentinels 3WCreature — Human Soldier When Palace Sentinels enters the battlefield, you become the monarch. 2/4
Gnarled Grovestrider Creature — Treefolk Vigilance Other creatures you control have vigilance. 3/6
Godsire 4RGGWCreature — Beast Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8
Spirit Mirror 2WWEnchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Veteran Soldier 1WLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
Denethor, Ruling Steward 1WBLegendary Creature — Human Noble At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Blessed Defiance WInstant Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
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