Card Codex

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17 May 2024: Card library updated.

Captivating Crew

3R · Creature — Human Pirate

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3

Similar cards

Color identity:
NameManaTypeText
Tithe Taker 1WCreature — Human Soldier During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1
Reality Smasher 4CCreature — Eldrazi ({C} represents colorless mana.) Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. 5/5
Dreadmaw's Ire RInstant Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Shrieking Mogg 1RCreature — Goblin Haste When Shrieking Mogg enters the battlefield, tap all other creatures. 1/1
Sands of Time 4Artifact Each player skips their untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Reset UUInstant Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control.
Harmony of Nature 2GSorcery Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Marshaling the Troops 1GSorcery Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Spirit Flare 3WInstant Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Deserter's Quarters 2Artifact You may choose not to untap Deserter's Quarters during your untap step. {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
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