M:tG card similarity search
2U · Enchantment — Aura
Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Cauldron Dance | 4BR | Instant | Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. |
| Shallow Grave | 1B | Instant | Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
| Spark Trooper | 1RRW | Creature — Elemental Soldier | Trample, lifelink, haste At the beginning of the end step, sacrifice Spark Trooper. 6/1 |
| Unholy Fiend | Creature — Horror | At the beginning of your end step, you lose 1 life. 3/3 | |
| Corpse Dance | 2B | Instant | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
| Sunseed Nurturer | 2W | Creature — Human Druid Wizard | At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. 1/1 |
| Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
| Errant Minion | 2U | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. |
| Jon Irenicus, the Exile | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5 |
| Forced Worship | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack. {2}{W}: Return Forced Worship to its owner's hand. |