Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Captivating Unicorn

4W · Creature — Unicorn

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4

Similar cards

Color identity:
NameManaTypeText
Warfire Javelineer 3RCreature — Minotaur Warrior When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. 2/3
Spiteful Shadows 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Wildborn Preserver 1GCreature — Elf Archer Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. 2/2
Delirium 1BRInstant Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Canopy Vista Land — Forest Plains ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Cinder Glade Land — Mountain Forest ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Prairie Stream Land — Plains Island ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Smoldering Marsh Land — Swamp Mountain ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Sunken Hollow Land — Island Swamp ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Harald Unites the Elves 2BGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
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