M:tG card similarity search
1G · Creature — Elf Artificer
Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Supreme Phantom | 1U | Creature — Spirit | Flying Other Spirits you control get +1/+1. 1/3 |
Tezzeret the Schemer | 2UB | Legendary Planeswalker — Tezzeret | [+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." [−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. [−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." Loyalty 5 |
Flowstone Armor | 3 | Artifact | You may choose not to untap Flowstone Armor during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped. |
Assemble | 4GW | Instant | Create three 2/2 green and white Elf Knight creature tokens with vigilance. |
Welcome Home | 5GG | Sorcery — Adventure | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Deepwood Legate | 3B | Creature — Shade | If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. 1/1 |
Tattermunge Duo | 2R/G | Creature — Goblin Warrior Shaman | Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 2/3 |
Mask of Avacyn | 2 | Artifact — Equipment | Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3} |
A-Case the Joint | 4U | Sorcery | Draw three cards, then look at the top card of each player's library. |
Hatching Plans | 1U | Enchantment | When Hatching Plans is put into a graveyard from the battlefield, draw three cards. |