M:tG card similarity search
1G · Creature — Elf Artificer
Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Hunting Grounds | GW | Enchantment | Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." |
Bola Slinger | 3W | Creature — Cat Soldier | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, tap target artifact or creature an opponent controls. 2/2 |
Assaultron Dominator | 1R | Artifact Creature — Robot | When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters). Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature. 2/2 |
Murderer's Axe | 4 | Artifact — Equipment | Equipped creature gets +2/+2. Equip—Discard a card. |
Brago's Representative | 2W | Creature — Human Advisor | While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) 1/4 |
Rush of Battle | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) |
Etherium Astrolabe | 2U | Artifact | Flash {B}, {T}, Sacrifice an artifact: Draw a card. |
Kamachal, Ship's Mascot | 2R | Legendary Creature — Dinosaur Pirate | Menace {R}: Kamachal, Ship's Mascot gets +1/+0 until end of turn. Whenever Kamachal deals combat damage to a player, create a Treasure token. Then exile from that player's library a random card with mana value equal to the damage dealt. You may cast that card this turn. 2/2 |
Captain N'ghathrod | 3UB | Legendary Creature — Horror Pirate | Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6 |
Price of Betrayal | B | Sorcery | Remove up to five counters from target artifact, creature, planeswalker, or opponent. |