M:tG card similarity search
4W · Creature — Giant
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Estwald Shieldbasher | 3W | Creature — Human Soldier | Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/2 |
| Gurgling Anointer | 2B | Creature — Phyrexian Horror | Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. 1/3 |
| Crimson Fleet Commodore | 3R | Creature — Ogre Pirate | Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2 |
| Meren of Clan Nel Toth | 2BG | Legendary Creature — Human Shaman | Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. 3/4 |
| Sickle Dancer | 2B | Creature — Human Warrior | Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2 |
| Commander Mustard | 3RW | Legendary Creature — Human Soldier | Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5 |
| Hellkite Hatchling | 2RG | Creature — Dragon | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. 2/2 |
| Sighted-Caste Sorcerer | 1W | Creature — Human Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |
| Rohirrim Lancer | R | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) When Rohirrim Lancer dies, the Ring tempts you. 1/1 |
| Chronomancer | 1B | Artifact Creature — Necron Wizard | Flying Atomic Transmutation — {1}, {T}, Sacrifice another artifact: Draw a card. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |