M:tG card similarity search
2G · Enchantment — Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
Name | Mana | Type | Text |
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Sliver Queen | WUBRG | Legendary Creature — Sliver | {2}: Create a 1/1 colorless Sliver creature token. 7/7 |
Water Gun Balloon Game | 2 | Artifact | As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0." |
Dragonrage | 2R | Instant | Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." |
Mourner's Surprise | 1B | Sorcery | Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
Foul Presence | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn." |
Masked Bandits | 3BRG | Creature — Raccoon Rogue | Vigilance Menace (This creature can't be blocked except by two or more creatures.) {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. 5/5 |
Setessan Tactics | 1G | Instant | Strive — This spell costs {G} more to cast for each target beyond the first. Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature." |
Rune of Mortality | 1B | Enchantment — Aura Rune | Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." |
Elemental Mastery | 3R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step." |
Rune of Might | 1G | Enchantment — Aura Rune | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." |