Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Carnage Interpreter

1B/RB/R · Creature — Devil Detective

When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace. 3/3

Similar cards

Color identity:
NameManaTypeText
Yavimaya Ancients 3GGCreature — Treefolk {G}: Yavimaya Ancients gets +1/-2 until end of turn. 2/7
Unctus's Retrofitter 2UCreature — Phyrexian Artificer Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield. 2/3
Make a Wish 3GSorcery Return two cards at random from your graveyard to your hand.
Spare Dagger 1Artifact — Equipment Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sunfire Torch RArtifact — Equipment Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Hermitic Nautilus 1UArtifact Creature — Nautilus Vigilance {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. 1/4
Ichor Elixir 4Artifact If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}.
Delver's Torch 1WArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Shambling Strider 4GGCreature — Yeti {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5
Knowledge Is Power 3WUEnchantment Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
Page 299