Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Carnelian Orb of Dragonkind

2R · Artifact

{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Lightning Mauler 1RCreature — Human Berserker Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Lightning Mauler is paired with another creature, both creatures have haste. 2/1
Hulking Raptor 2GGCreature — Dinosaur Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3
Arcum's Astrolabe SSnow Artifact ({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Energy Refractor 2Artifact When Energy Refractor enters the battlefield, draw a card. {2}: Add one mana of any color.
Prophetic Prism 2Artifact When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Rionya, Fire Dancer 3RRLegendary Creature — Human Wizard At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. 3/4
Cabal Ritual 1BInstant Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
Alpha Kavu 2GCreature — Kavu {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2
Myrkul's Invoker 2BCreature — Cat Rogue Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3
Crawling Barrens Land {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
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