M:tG card similarity search
2G · Sorcery
Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Name | Mana | Type | Text |
---|---|---|---|
HELIOS One | Land | {T}: Add {C}. {1}, {T}: You get {E} (an energy counter). {3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery. | |
Ultimate Price | 1B | Instant | Destroy target monocolored creature. |
Ascend from Avernus | XWWW | Sorcery | Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus. |
Traverse Eternity | 2UU | Sorcery | Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) |
Space Marine Devastator | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment. 3/3 |
Power Word Kill | 1B | Instant | Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. |
Blightspeaker | 1B | Creature — Human Rebel Cleric | {T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/1 |
Monk Realist | 1W | Creature — Human Monk Cleric | When Monk Realist enters the battlefield, destroy target enchantment. 1/1 |
Flamespeaker's Will | R | Enchantment — Aura | Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact. |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |