M:tG card similarity search
1W · Instant
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Silent Dart | 1 | Artifact | {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. |
Vial of Dragonfire | 2 | Artifact | {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature. |
Gale, Waterdeep Prodigy | 2U | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.) 1/3 |
Mistcaller | U | Creature — Merfolk Wizard | Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 1/1 |
Suffocating Blast | 1UUR | Instant | Counter target spell and Suffocating Blast deals 3 damage to target creature. |
Starfall | 4R | Instant | Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller. |
Tevesh Szat, Doom of Fools | 4B | Legendary Planeswalker — Szat | [+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [−10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner Loyalty 4 |
Tidings | 3UU | Sorcery | Draw four cards. |
Tower of Fortunes | 4 | Artifact | {8}, {T}: Draw four cards. |
Imoen, Mystic Trickster | 2U | Legendary Creature — Human Rogue Wizard | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) 2/3 |