Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Carom

1W · Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Krark-Clan Shaman RCreature — Goblin Shaman Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. 1/1
Juzám Djinn 2BBCreature — Djinn At the beginning of your upkeep, Juzám Djinn deals 1 damage to you. 5/5
Nettletooth Djinn 3GCreature — Djinn At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. 4/4
Jade Avenger 1GCreature — Frog Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 2/2
Hakbal of the Surging Soul 2GULegendary Creature — Merfolk Scout At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. 3/3
For the Family GInstant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Raking Canopy 1GGEnchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Ezuri, Claw of Progress 2GULegendary Creature — Phyrexian Elf Warrior Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. 3/3
Ravager's Mace 1BRArtifact — Equipment When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Equip {2}{B}{R}
Perrie, the Pulverizer 1GWULegendary Creature — Rhino Soldier When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3
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