Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Carpet of Flowers

G · Enchantment

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Manor Gate Land — Gate Manor Gate enters the battlefield tapped. As Manor Gate enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.
Thriving Grove Land Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.
Sickening Shoal XBBInstant — Arcane You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn.
You Find Some Prisoners 1RInstant Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
Upwelling 3GEnchantment Players don't lose unspent mana as steps and phases end.
Archway Commons Land Archway Commons enters the battlefield tapped. When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Gateway Plaza Land — Gate Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Rupture Spire Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Transguild Promenade Land Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Floodwater Dam 3Artifact {X}{X}{1}, {T}: Tap X target lands.
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