M:tG card similarity search
G · Enchantment
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Name | Mana | Type | Text |
---|---|---|---|
Viridian Acolyte | G | Creature — Elf Shaman | {1}, {T}: Add one mana of any color. 1/1 |
The Big Top | Land | {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) | |
Plaza of Heroes | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn. | |
Henge of Ramos | Land | {T}: Add {C}. {2}, {T}: Add one mana of any color. | |
Mana Prism | 3 | Artifact | {T}: Add {C}. {1}, {T}: Add one mana of any color. |
Mox Lotus | 15 | Artifact | {T}: Add {∞}. {100}: Add one mana of any color. |
Painted Bluffs | Land — Desert | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
Prismatic Lens | 2 | Artifact | {T}: Add {C}. {1}, {T}: Add one mana of any color. |
School of the Unseen | Land | {T}: Add {C}. {2}, {T}: Add one mana of any color. | |
Shimmering Grotto | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. |