Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Carry Away

UU · Enchantment — Aura

Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment.

Similar cards

Color identity:
NameManaTypeText
Paralyze BEnchantment — Aura Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.
Stinging Licid 1UCreature — Licid {1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. 1/1
Radiant Grace WEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.
Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Fungal Fortitude 1BEnchantment — Aura Flash Enchant creature Enchanted creature gets +2/+0. When enchanted creature dies, return it to the battlefield tapped under its owner's control.
Eternal Warrior REnchantment — Aura Enchant creature Enchanted creature has vigilance.
Arenson's Aura 2WEnchantment {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
Teferi's Care 2WEnchantment {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
Sultai Runemark 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)
Page 19