M:tG card similarity search
WB · Creature — Human Advisor
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Case of the Uneaten Feast | W | Enchantment — Case | Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. |
Knight of Infamy | 1B | Creature — Human Knight | Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1 |
Grand Crescendo | XWW | Instant | Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn. |
Present Arms | 2U | Sorcery — Adventure | Exchange your library with another deck you own from outside the game. Shuffle your library. |
Rogues' Gallery | 2B | Sorcery | For each color, return up to one target creature card of that color from your graveyard to your hand. |
Jawbone Skulkin | 1 | Artifact Creature — Scarecrow | {2}: Target red creature gains haste until end of turn. 1/1 |
Grassland Crusader | 5W | Creature — Human Cleric Soldier | {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4 |
Charmed Pendant | 4 | Artifact | {T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B}.) |
Thalia's Lieutenant | 1W | Creature — Human Soldier | When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. 1/1 |
Tower Defense | 1G | Instant | Creatures you control get +0/+5 and gain reach until end of turn. |