Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cartographer's Hawk

1W · Creature — Bird

Flying When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. 2/1

Similar cards

Color identity:
NameManaTypeText
Whitemane Lion 1WCreature — Cat Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. 2/2
Nine-Fingers Keene 1BGULegendary Creature — Human Rogue Menace Ward—Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order. 4/4
Gishath, Sun's Avatar 5RGWLegendary Creature — Dinosaur Avatar Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. 7/6
Tovolar, the Midnight Scourge Legendary Creature — Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound 4/4
Piper Wright, Publick Reporter 1ULegendary Creature — Human Detective Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control. 1/2
Enigmatic Incarnation 2GUEnchantment At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
Broken Bond 1GSorcery Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Kaijin of the Vanishing Touch 1UCreature — Spirit Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/3
Harvest Wurm 1GCreature — Wurm When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. 3/2
Iridescent Drake 3UCreature — Drake Flying When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake. 2/2
Page 154