Card Codex

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17 May 2024: Card library updated.

Case of the Burning Masks

1RR · Enchantment — Case

When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls. To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

Similar cards

Color identity:
NameManaTypeText
Saprazzan Heir 1UCreature — Merfolk Whenever Saprazzan Heir becomes blocked, you may draw three cards. 1/1
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Ancient Tomb Land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
Douse in Gloom 2BInstant Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Essence Extraction 1BBInstant Essence Extraction deals 3 damage to target creature and you gain 3 life.
Last Kiss 2BInstant Last Kiss deals 2 damage to target creature and you gain 2 life.
Pharika's Cure BBInstant Pharika's Cure deals 2 damage to target creature and you gain 2 life.
Sorin's Thirst BBInstant Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Vicious Hunger BBSorcery Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Foray of Orcs 3RSorcery Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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