M:tG card similarity search
1RR · Enchantment — Case
When this Case enters the battlefield, it deals 3 damage to target creature an opponent controls. To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
Name | Mana | Type | Text |
---|---|---|---|
Ashuza's Breath | 1R | Sorcery | For each creature, choose a number from 0 to 2 at random. Ashuza's Breath deals that much damage to that creature. |
Arbalest Engineers | 1RG | Creature — Human Artificer | When Arbalest Engineers enters the battlefield, choose one — • Arbalest Engineers deals 1 damage to any target. • Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. • Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2 |
Magmatic Force | 5RRR | Creature — Elemental | At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. 7/7 |
Flamewave Invoker | 2R | Creature — Goblin Mutant | {7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker. 2/2 |
Nahiri's Machinations | 1W | Enchantment | At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. |
Mystic Meditation | 3U | Sorcery | Draw three cards. Then discard two cards unless you discard a creature card. |
Explore | 1G | Sorcery | You may play an additional land this turn. Draw a card. |
Cryptex | 2 | Artifact | {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it. |
Ion Storm | 2R | Enchantment | {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target. |
Demonfire | XR | Sorcery | Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented. |