M:tG card similarity search
1W · Enchantment — Case
When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved — Creatures you control get +1/+0.
Name | Mana | Type | Text |
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Legion's Initiative | RW | Enchantment | Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. |
Colonel Autumn | 1WB | Legendary Creature — Human Soldier | Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3 |
Geistcatcher's Rig | 6 | Artifact Creature — Construct | When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. 4/5 |
Eye to Eye | 2B | Instant | You and target creature's controller have a staring contest. If you win, destroy that creature. |
Alchemist's Greeting | 4R | Sorcery | Alchemist's Greeting deals 4 damage to target creature. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Dawnfeather Eagle | 4W | Creature — Bird | Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
Bastion Protector | 2W | Creature — Human Soldier | Commander creatures you control get +2/+2 and have indestructible. 3/3 |
Affectionate Indrik | 5G | Creature — Beast | When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) 4/4 |
Boulder Salvo | 4R | Sorcery | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Boulder Salvo deals 4 damage to target creature. |
Fire and Brimstone | 3WW | Instant | Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you. |