Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Case of the Lost Witness

1U · Enchantment — Case

When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card. To solve — You control a legendary Homunculus. Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.

Similar cards

Color identity:
NameManaTypeText
Syr Carah, the Bold 3RRLegendary Creature — Human Knight Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. {T}: Syr Carah deals 1 damage to any target. 3/3
Kithkin Zephyrnaut 2WCreature — Kithkin Soldier Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. 2/2
Talas Lookout 2UUCreature — Human Pirate Flying When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 3/2
Voda Sea Scavenger 2UCreature — Merfolk Rogue Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order. 3/2
Glimpse the Future 2USorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Ransack the Lab 1BSorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Strategic Planning 1USorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Tavern Brawler 2RLegendary Enchantment — Background Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
Firja, Judge of Valor 2WBBLegendary Creature — Angel Cleric Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. 2/4
Elemental Augury UBREnchantment {3}: Look at the top three cards of target player's library, then put them back in any order.
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