M:tG card similarity search
1R · Enchantment — Case
When this Case enters the battlefield, it deals 1 damage to any target. Damage isn't removed from creatures during cleanup steps. To solve — Three or more creatures are damaged. Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
Name | Mana | Type | Text |
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The Sound of Drums | 2R | Enchantment — Aura | Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return The Sound of Drums from your graveyard to your hand. |
Dragon Cultist | 4R | Legendary Enchantment — Background | Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying." |
Scent of Cinder | 1R | Sorcery | Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way. |
Feisty Stegosaurus | 4R | Host Creature — Dinosaur | When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. 2/1 |
Nerf War | 3UR | Sorcery | Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) |
Gravitic Punch | 3R | Sorcery | Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Screeching Silcaw | 1U | Creature — Bird | Flying Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards. 1/2 |
Cosmotronic Wave | 3R | Sorcery | Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. |
Hazardous Blast | 3R | Sorcery | Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. |
Meria's Outrider | 4R | Creature — Elf Archer | Reach Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. 4/4 |