M:tG card similarity search
1R · Enchantment — Case
When this Case enters the battlefield, it deals 1 damage to any target. Damage isn't removed from creatures during cleanup steps. To solve — Three or more creatures are damaged. Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets.
Name | Mana | Type | Text |
---|---|---|---|
Melt Through | R | Instant | Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps." |
Burn | 1R | Instant | Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.) |
Fiery Temper | 1RR | Instant | Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Stoke the Flames | 2RR | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target. |
Puncture Blast | 2R | Instant | Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target. |
Aladdin's Ring | 8 | Artifact | {8}, {T}: Aladdin's Ring deals 4 damage to any target. |
Assault | R | Sorcery | Assault deals 2 damage to any target. |
Bee Sting | 3G | Sorcery | Bee Sting deals 2 damage to any target. |
Cinder Storm | 6R | Sorcery | Cinder Storm deals 7 damage to any target. |
Cleansing Screech | 4R | Sorcery | Cleansing Screech deals 4 damage to any target. |