Card Codex

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17 May 2024: Card library updated.

Cast into Darkness

1B · Enchantment — Aura

Enchant creature Enchanted creature gets -2/-0 and can't block.

Similar cards

Color identity:
NameManaTypeText
Slice from the Shadows XBInstant This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn.
Entangler 2WWEnchantment — Aura Enchant creature Enchanted creature can block any number of creatures.
Protective Bubble 3UEnchantment — Aura Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Goblin Elite Infantry 1RCreature — Goblin Warrior Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2
Olivia's Midnight Ambush 1BInstant Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Psychic Impetus 2UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2.
Merrow Grimeblotter 3U/BCreature — Merfolk Wizard {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) 2/2
Golden Demise 1BBSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Baneblade Scoundrel 3BCreature — Human Rogue Werewolf Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
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