Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Castle Ardenvale

· Land

Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Similar cards

Color identity:
NameManaTypeText
Feywild Trickster 2UCreature — Gnome Warlock Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. 2/2
Benthicore 6UCreature — Elemental When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) 5/5
Call the Scions 2GSorcery Devoid (This card has no color.) Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Angelic Favor 3WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Blaze Commando 3RWCreature — Minotaur Soldier Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste. 5/3
Envoy of Okinec Ahau 2WCreature — Cat Advisor {4}{W}: Create a 1/1 colorless Gnome artifact creature token. 3/3
Infested Werewolf Creature — Werewolf Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
Experimental Aviator 3UUCreature — Human Artificer Flying When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. 0/3
Foundry of the Consuls Land {T}: Add {C}. {5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Molten Sentry 3RCreature — Elemental As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. */*
Page 110