Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Castle Sengir

· Land

{T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}.

Similar cards

Color identity:
NameManaTypeText
Pick-a-Beeble Artifact — Attraction Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
Totem Speaker 4GCreature — Elf Druid Whenever a Beast enters the battlefield, you may gain 3 life. 3/3
Simple 1GWSorcery Destroy all Auras and Equipment.
Chop Down 2WInstant — Adventure Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
Legion's Judgment 2WSorcery Destroy target creature with power 4 or greater.
Smite the Monstrous 3WInstant Destroy target creature with power 4 or greater.
Go-Shintai of Life's Origin 3GLegendary Enchantment Creature — Shrine {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. 3/4
Barroom Brawl 1GSorcery Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
Double Down 3UEnchantment Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
Howling Mine 2Artifact At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
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