M:tG card similarity search
3B · Creature — Kor Rogue Minion
{2}{B}, {T}: Target player discards a card. Activate only as a sorcery. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Chandra, Flame's Fury | 4RR | Legendary Planeswalker — Chandra | [+1]: Chandra, Flame's Fury deals 2 damage to any target. [−2]: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. [−8]: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. Loyalty 4 |
| Flesh Reaver | 1B | Creature — Phyrexian Horror | Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you. 4/4 |
| Bomat Bazaar Barge | 4 | Artifact — Vehicle | When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
| Spinehorn Minotaur | 2R | Creature — Minotaur Berserker | As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike. 2/3 |
| A-Imperial Subduer | 1W | Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/1 |
| Imperial Subduer | 2W | Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/2 |
| Unlikely Alliance | 1W | Enchantment | {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn. |
| Silversmote Ghoul | 2B | Creature — Zombie Vampire | At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. 3/1 |
| Michiko's Reign of Truth | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Council's Judgment | 1WW | Sorcery | Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. |