Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cataclysm

2WW · Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Similar cards

Color identity:
NameManaTypeText
Kavu Scout 2RCreature — Kavu Scout Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control. 0/2
Oviya Pashiri, Sage Lifecrafter GLegendary Creature — Human Artificer {2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token. {4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control. 1/2
A-Nael, Avizoa Aeronaut GULegendary Creature — Elf Scout Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/2
Dark Privilege 1BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
Emergency Weld 1BSorcery Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Deceiver Exarch 2UCreature — Phyrexian Cleric Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4
Majestic Metamorphosis 2UInstant Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
Infectious Rage 1REnchantment — Aura Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.
Sculpted Sunburst 3WWSorcery Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
Clever Concealment 2WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
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