Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Catalog

2U · Instant

Draw two cards, then discard a card.

Similar cards

Color identity:
NameManaTypeText
Lone Wolf of the Natterknolls Creature — Werewolf Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
Izzet Keyrune 3Artifact {T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Whispers of the Muse UInstant Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card.
Pop Quiz 2UInstant Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Mind Over Matter 2UUUUEnchantment Discard a card: You may tap or untap target artifact, creature, or land.
Deduce 1UInstant Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Expose Evil 1WInstant Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Jace, Cunning Castaway 1UULegendary Planeswalker — Jace [+1]: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. [−2]: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." [−5]: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary. Loyalty 3
Seizan, Perverter of Truth 3BBLegendary Creature — Demon Spirit At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5
Bite of the Black Rose 3BSorcery Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Page 109