Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Catapult Master

3WW · Creature — Human Soldier

Tap five untapped Soldiers you control: Exile target creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Zephyr Scribe 2UCreature — Human Monk {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap Zephyr Scribe. 2/1
Auriok Windwalker 3WCreature — Human Wizard Flying {T}: Attach target Equipment you control to target creature you control. 2/3
Daring Thief 2UCreature — Human Rogue Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. 2/3
Brass Squire 3Artifact Creature — Myr {T}: Attach target Equipment you control to target creature you control. 1/3
Scarwood Treefolk 3GCreature — Treefolk Scarwood Treefolk enters the battlefield tapped. 3/5
Ruin Ghost 1WCreature — Spirit {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Riven Turnbull 5UBLegendary Creature — Human Advisor {T}: Add {B}. 5/7
Hanweir Battlements Land {T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Takeno, Samurai General 5WLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3
Release to Memory 3WInstant Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
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