Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Catastrophe

4WW · Sorcery

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Deathgazer 3BCreature — Lizard Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2
HELIOS One Land {T}: Add {C}. {1}, {T}: You get {E} (an energy counter). {3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Extinguish the Light 2BBInstant Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Dread Specter 3BCreature — Specter Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2
Experimental Frenzy 3REnchantment You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy Experimental Frenzy.
Harbor Serpent 4UUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5
Demolition Field Land {T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Mogg Salvage 2RInstant If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.
Fallen Askari 1BCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. 2/2
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
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