M:tG card similarity search
1UR · Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Name | Mana | Type | Text |
---|---|---|---|
Tread Upon | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. |
Unnatural Predation | G | Instant | Target creature gets +1/+1 and gains trample until end of turn. |
Ognis, the Dragon's Lash | 1B/RRR/G | Legendary Creature — Viashino Warrior | Haste Whenever a creature you control with haste attacks, create a tapped Treasure token. 3/3 |
Farideh, Devil's Chosen | 2UR | Legendary Creature — Tiefling Warlock | Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. 3/3 |
Wishful Merfolk | 1U | Creature — Merfolk | Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2 |
Sylvan Might | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Wild Hunger | 2G | Instant | Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Jeweled Spirit | 3WW | Creature — Spirit | Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3 |
Gravelgill Duo | 2U/B | Creature — Merfolk Rogue Warrior | Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
Attended Healer | 3W | Creature — Kor Cleric | Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn. 2/3 |