Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cateran Brute

2B · Creature — Horror Mercenary

{2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 2/2

Similar cards

Color identity:
NameManaTypeText
Eternal Isolation 1WSorcery Put target creature with power 4 or greater on the bottom of its owner's library.
Archive Trap 3UUInstant — Trap If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.
Tawnos's Wand 4Artifact {2}, {T}: Target creature with power 2 or less can't be blocked this turn.
Turn the Earth GInstant Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Faith's Shield WInstant Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Nylea's Intervention XGGSorcery Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.
Dwarven Nomad 2RCreature — Dwarf Nomad {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Induce Paranoia 2UUInstant Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Disciple of Caelus Nin 4WCreature — Human Wizard When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4
Chalice of the Void XXArtifact Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
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