Card Codex

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17 May 2024: Card library updated.

Cateran Kidnappers

2BB · Creature — Human Mercenary

{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 4/2

Similar cards

Color identity:
NameManaTypeText
Tempest Hart 3GCreature — Elemental Elk Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4
Renewal 2GSorcery As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Idol of Endurance 2WArtifact When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.
Tetsuo, Imperial Champion UBRLegendary Creature — Human Samurai Whenever Tetsuo, Imperial Champion attacks, if it's equipped, choose one — • Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target. • You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost. 3/3
Spell Blast XUInstant Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Painful Bond 1BInstant Draw two cards, then nonland cards in your hand with mana value 3 or less perpetually gain "When you cast this spell, you lose 1 life."
Spell Burst XUInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with mana value X.
Great Defender WInstant Target creature gets +0/+X until end of turn, where X is its mana value.
Skyward Eye Prophets 3GWUCreature — Human Wizard Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. 3/3
Present Arms 2USorcery — Adventure Exchange your library with another deck you own from outside the game. Shuffle your library.
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