M:tG card similarity search
B · Sorcery
Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Omnath, Locus of All | WUB/PRG | Legendary Creature — Phyrexian Elemental | If you would lose unspent mana, that mana becomes black instead. At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand. 4/4 |
Mine, Mine, Mine! | 4GG | Enchantment | When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library. |
Amass the Components | 3U | Sorcery | Draw three cards, then put a card from your hand on the bottom of your library. |
Rathi Assassin | 2BB | Creature — Phyrexian Zombie Mercenary Assassin | {1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 2/2 |
Conundrum Sphinx | 2UU | Creature — Sphinx | Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library. 4/4 |
Turri Island | Plane — Ir | Creature spells cost {2} less to cast. Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. | |
Reap Intellect | X2UB | Sorcery | Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
Stranglehold | 3R | Enchantment | Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
Bucolic Ranch | Land — Desert | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Mount spell. {3}, {T}: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library. | |
Elvish Reclaimer | G | Creature — Elf Warrior | Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 1/2 |