M:tG card similarity search
2W · Creature — Dog
Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1
Name | Mana | Type | Text |
---|---|---|---|
Molten Primordial | 5RR | Creature — Avatar | Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 6/4 |
Radjan Spirit | 3G | Creature — Spirit | {T}: Target creature loses flying until end of turn. 3/2 |
Illusion | U | Instant | Target spell or permanent becomes the color of your choice until end of turn. |
Rashmi and Ragavan | 1GUR | Legendary Creature — Elf Monkey | Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. 2/4 |
Loam Dweller | 1G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. 2/2 |
Vanguard of Brimaz | WW | Creature — Cat Soldier | Vigilance Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance. 2/2 |
Triumph of the Hordes | 2GG | Sorcery | Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
Trained Condor | 2U | Creature — Bird | Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1 |
Showdown of the Skalds | 2RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |