Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cathartic Adept

U · Creature — Human Wizard

{T}: Target player mills a card. 1/1

Similar cards

Color identity:
NameManaTypeText
Diviner of Fates WUBCreature — Cephalid Wizard When Diviner of Fates enters the battlefield, it connives. Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn. 2/3
Water Weird 3UCreature — Elemental Weird Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4
The Fall of Kroog 4RRSorcery Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Teyo, Geometric Tactician 2WLegendary Planeswalker — Teyo When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying. [+1]: You and target opponent each draw a card. [−2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. Loyalty 3
Armorer Guildmage RCreature — Human Wizard {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1
Norika Yamazaki, the Poet 2WLegendary Creature — Human Samurai Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn. 3/2
Watchful Naga 2GCreature — Naga Wizard You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.) 2/2
Unnerve 3BSorcery Each opponent discards two cards.
Struggle for Sanity 2BBSorcery Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
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