M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Hookhand Mariner | 3G | Creature — Human Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |
Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
Mindstab | 5B | Sorcery | Target player discards three cards. Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Decimator Web | 4 | Artifact | {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards. |
Necromancer's Assistant | 2B | Creature — Zombie | When Necromancer's Assistant enters the battlefield, mill three cards. 3/1 |
Embalmer's Tools | 2 | Artifact | Activated abilities of creature cards in your graveyard cost {1} less to activate. Tap an untapped Zombie you control: Target player mills a card. |
Sandcrafter Mage | 2W | Creature — Human Wizard | When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2 |
Sultai Skullkeeper | 1U | Creature — Naga Shaman | When Sultai Skullkeeper enters the battlefield, mill two cards. 2/1 |
Fetch Quest | 5GG | Sorcery — Adventure | Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield. |
Knight of the Tusk | 4WW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) 3/7 |