M:tG card similarity search
3UB · Instant
Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards.
Name | Mana | Type | Text |
---|---|---|---|
Abiding Grace | 2W | Enchantment | At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield. |
Dread Fugue | B | Sorcery | Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
Herald of the Forgotten | 6WW | Creature — Cat Beast | Flying When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. 6/6 |
World Shaper | 3G | Creature — Merfolk Shaman | Whenever World Shaper attacks, you may mill three cards. When World Shaper dies, return all land cards from your graveyard to the battlefield tapped. 3/3 |
Jolrael, Empress of Beasts | 3GG | Legendary Creature — Human Spellshaper | {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. 3/3 |
Medomai's Prophecy | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library. |
You Come to a River | 1U | Instant | Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Deathbloom Ritualist | 3BG | Creature — Elf Warlock | {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5 |
Windwright Mage | WUB | Artifact Creature — Human Wizard | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard. 2/2 |
Genju of the Spires | R | Enchantment — Aura | Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. |