M:tG card similarity search
1G · Creature — Human Cleric
Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {T}: Put a +1/+1 counter on target creature that entered the battlefield this turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Force Spike | U | Instant | Counter target spell unless its controller pays {1}. |
Jwari Disruption | 1U | Instant | Counter target spell unless its controller pays {1}. |
Mana Leak | 1U | Instant | Counter target spell unless its controller pays {3}. |
Mana Tithe | W | Instant | Counter target spell unless its controller pays {1}. |
Mindstatic | 3U | Instant | Counter target spell unless its controller pays {6}. |
Quench | 1U | Instant | Counter target spell unless its controller pays {2}. |
Reduce | 2U | Instant | Counter target spell unless its controller pays {3}. |
Tayam, Luminous Enigma | 1WBG | Legendary Creature — Nightmare Beast | Each other creature you control enters the battlefield with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield. 3/3 |
Ardent Electromancer | 2R | Creature — Human Wizard | When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2 |
Dauntless Bodyguard | W | Creature — Human Knight | As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1 |