M:tG card similarity search
1W/P · Artifact Creature — Phyrexian Wall
({W/P} can be paid with either {W} or 2 life.) Defender When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat. 0/3
Name | Mana | Type | Text |
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Wall of Caltrops | 1W | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 2/1 |
Aeolipile | 2 | Artifact | {1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target. |
Explosive Apparatus | 1 | Artifact | {3}, {T}, Sacrifice Explosive Apparatus: It deals 2 damage to any target. |
Moonglove Extract | 3 | Artifact | Sacrifice Moonglove Extract: It deals 2 damage to any target. |
Seal of Fire | R | Enchantment | Sacrifice Seal of Fire: It deals 2 damage to any target. |
Park Heights Maverick | 2G | Creature — Human Soldier | Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Park Heights Maverick can't be blocked by creatures with power 2 or less. Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. 2/2 |
Inquisitor's Flail | 2 | Artifact — Equipment | If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2} |
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Deadeye Duelist | 1R | Creature — Human Assassin | Reach {1}, {T}: Deadeye Duelist deals 1 damage to target opponent. 1/3 |
Hundred-Handed One | 2WW | Creature — Giant | Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5 |