M:tG card similarity search
1W/B · Instant
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Name | Mana | Type | Text |
---|---|---|---|
Munitions Expert | BR | Creature — Goblin | Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. 1/1 |
Redcap Raiders | 2R | Creature — Goblin Warrior | Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. 3/2 |
Rebellion of the Flamekin | 3R | Tribal Enchantment — Elemental | Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) |
High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | |
Downpour | 1U | Instant | Tap up to three target creatures. |
Terashi's Cry | 3W | Sorcery — Arcane | Tap up to three target creatures. |
Paragon of New Dawns | 3W | Creature — Human Soldier | Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) 2/2 |
Nimbus Champion | 5U | Creature — Avatar Warrior | Flying Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. 4/4 |
Farid, Enterprising Salvager | 2R | Legendary Creature — Human Soldier | Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card. 3/3 |
Markov Retribution | 2R | Sorcery | Choose one or both — • Creatures you control get +1/+0 until end of turn. • Target Vampire you control deals damage equal to its power to another target creature. |