M:tG card similarity search
2UUU · Creature — Elemental Knight
Flying When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Cateran Summons | B | Sorcery | Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle. |
Wail of the Forgotten | UB | Sorcery | Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead. • Return target nonland permanent to its owner's hand. • Target opponent discards a card. • Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
Paranoid Delusions | UB | Sorcery | Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Mystical Tutor | U | Instant | Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top. |
Kor Cartographer | 3W | Creature — Kor Scout | When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. 2/2 |
Eerie Procession | 2U | Sorcery — Arcane | Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle. |
Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
Seek the Horizon | 3G | Sorcery | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. |
Core Prowler | 4 | Artifact Creature — Phyrexian Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
Heightened Awareness | 3UU | Enchantment | As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. |