Card Codex

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17 May 2024: Card library updated.

Cavalry Drillmaster

1W · Creature — Human Knight

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1

Similar cards

Color identity:
NameManaTypeText
Looming Spires Land Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.
Guided Strike 1WInstant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
Shaper Guildmage UCreature — Human Wizard {W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. 1/1
Vampire's Zeal WInstant Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Rally the Forces 2RInstant Attacking creatures get +1/+0 and gain first strike until end of turn.
Fervent Strike RInstant Target creature gets +1/+0 and gains first strike and haste until end of turn.
Whirling Strike 1RInstant Target creature gets +2/+0 and gains first strike and trample until end of turn.
Furious Resistance RInstant Target blocking creature gets +3/+0 and gains first strike until end of turn.
Hidden Blade 2Artifact — Equipment Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}
Flamespeaker Adept 2RCreature — Human Shaman Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3
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