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17 May 2024: Card library updated.

Cave Sense

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Similar cards

Color identity:
NameManaTypeText
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Screaming Fury 2RSorcery Target creature gets +5/+0 and gains haste until end of turn.
Uncanny Speed 1RInstant Target creature gets +3/+0 and gains haste until end of turn.
Demonic Torment 2BEnchantment — Aura Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.
Bane's Invoker 1WCreature — Human Cleric Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2
Fame 1RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.
Confiscate 4UUEnchantment — Aura Enchant permanent You control enchanted permanent.
Infantry Veteran WCreature — Human Soldier {T}: Target attacking creature gets +1/+1 until end of turn. 1/1
Disappear 2UUEnchantment — Aura Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands.
Predatory Hunger GEnchantment — Aura Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
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